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Cake day: July 31st, 2023

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  • pikasaurX4@lemm.eetoAsklemmy@lemmy.mlWhat is your least favourite acronym?
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    6 months ago

    Just to be “that guy” I wanted to say that an acronym is technically an initialism that you pronounce as a word, like SCUBA, LASER, or NASA. If it’s just letters that stand for something, it’s called an initialism. No one cares (not even me), but I had to say it :P

    Most acronyms that have a W in them are pointless to say aloud in English. It’s almost always shorter to just say the words. Like WTF, for example. Those are my least favorite

    Oh and YMMV. I used to work with car data and we would use YMMB to mean “year/make/model/body” and so I always start reading YMMV wrong and that bugs me


  • Monster Hunter is a great example of a series with quality sequels. They always add some new, interesting mechanics, trim the fat from the previous iteration, and add new content while still keeping the core gameplay exactly the same. There have been some exceptions, but generally every MH game before they split the dev teams had been an improvement on the last. Even when they cut the swimming from 3U to 4. It was a system that most players didn’t enjoy, and 4 had so many great new additions like mounting that it hardly felt like anything was missing.

    That said, one of the main criticisms you’ll hear from players is the “ultimate” edition being the same game with just some new hunts tacked on. Or even that the base version isn’t worth it and the ultimate version is the “real” game. Nowadays they do expansions instead, which I think players generally find more palatable







  • Notice that Q14 still allows for commercial tournaments but only if they acquire a license first. This is something Nintendo has been pushing since at least last year. That’s the debacle that killed Smash World Tour and the hill that Panda Global died on.

    Not saying I agree with it. In fact, it’s so stupid, but there is still a path forward for now if Nintendo continues to give out those licenses. The real question is, what absurd rules will TOs need to adhere to in order to get a license?



  • I’ve been pretty psyched for this as someone who consumes a lot of 2D Mario content including Mario Maker and SMW ROM hacks. Glad to see basically everyone saying it feels solid

    However, this quote from Digital Spy,

    Instead, Wonder’s strongest moments are when it takes a breather, taking the time to set the scene while letting the platforming do the talking.

    Is something I was kinda worried about as well. The wonder effects that were shown seem cool, but I really want the platforming to take the lead role. SMW ROM hacks show us that pure platforming can still be creative as hell. I wonder how SMBW will stack up to the likes of, say, GPW3






  • Yeah it gives you and your opponent 6 random Pokémon each, but the moves and abilities are pulled from a small list of potential “competitive” move sets for that Pokémon. Then the levels of Pokémon are adjusted so that stronger Pokémon are a slightly lower level to balance things out.

    It’s very fun to sit down and be in a battle within 10 seconds, but it can take a little bit of practice to get used to quickly reviewing your available moves for your whole team.

    You can even play without even making an account and then you can create the account later if you want to save your progress