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Joined 1 year ago
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Cake day: July 6th, 2023

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    1. Done. Rewritten a few times. Fleshed out a bit.
    2. Learning the game engine real fast, as I haven’t used Godot before. But yes, that’s the plan. I have a minimal game loop I want to hit as the first target. And it’s not too much farther than the tutorial result I’m looking at + the main hook gameplay element of the game.
    3. Bounced the idea at least off people and they sound willing to jump into this.

    And of course that’s where the trail ends until it’s vetted enough to move forward.

    Nice to see it kind of laid out. Still don’t know how to get past the hurtle of my brain no longer working, but maybe I can still do it… Just slowly.



  • In addition to Aezora’s response, extrovert vs introvert being a description of your attitude to socializing is only a colloquial use of the term. I am a shy extrovert. I do not get social energy by being alone, like an introvert does, and I have problems talking with new people and even with friends prefer a back seat in the conversation.

    Most people seem to fit into more clear buckets, if you believe the marketing, but that doesn’t make the buckets the definition.






  • Because if you’re poor, it’s because Jesus is punishing you for something. (This is a slight exaggeration of the mindset.)

    For showing my point I like the joke that was made of the pastor in Katrina turning down help from the coast guard three times because God will save me, then drowning, getting to the pearly gates and asking why he wasn’t saved. The response was “I tried three times. You didn’t get on any of the helicopters I sent to save you.” There are direct parallels to religious figures claiming God will save them from COVID and not wearing masks or getting vaccines or anything, then dieing of COVID not months later. And those weren’t jokes. They were in the news…

    Religion is taught very poorly here in a lot of places, and it’s very predatory in a lot of the US. Any religious television here is only a scam.





  • A game with the time travel self interaction and self saving mechanics of Super Time Force Ultra. Doesn’t have to be a side scroller. Bonus points for getting multiplayer to work reasonably. I’ve been theorycrafting ways to do multiplayer like this for years (and ultimately most of it feels disjointed in theory so IDK). I’ve only seen one super low budget game using this mechanic (as a main game mechanic, not a side puzzle like the Ratchet and Clank time puzzles) and the reviews weren’t great.

    I’ve been considering mixing it with 5D Chess with Time Travel mechanics and Advance Wars gameplay as a proof of concept and see how far that gets me… But I don’t have time or energy to work on it after work…