![](/static/253f0d9b/assets/icons/icon-96x96.png)
![](https://fry.gs/pictrs/image/c6832070-8625-4688-b9e5-5d519541e092.png)
What can I say? I see “Capitalism bad” and I upvote.
What can I say? I see “Capitalism bad” and I upvote.
Whatever you say, horse fucker.
If they are going to call me a horse fucker, well, I guess I better own it.
Ok? Clearly, Valve isn’t able/willing to fix matchmaking. Help isn’t coming. A business isn’t going to save tf2. This game existed before matchmaking. How do you think it survived? Become a paragon of the community. Be a comrade. Hosting a sever is less than 1 fast food meal a month. You could probably solicit donations, even.
Private servers. This game was born without match-making, and it can live without it. Tf2 has, maybe, one person working on it. With their non-traditional structure, if staff at Valve wanted to work on it, they would.
I’m actually mid play through now. Lots of things I wish they carried over, but overall, I’ve found the sequal to be several steps forward.
Big Fan of Divinity OS 2 and BG3 was very solid. I’m looking forward to seeing them evolve their core formulas and design principles.
EDF! EDF! EDF!
I don’t think so. I got pushed an ‘influencer’ landlord about a year ago, and one of the videos I saw was this dude pushing tipping
Man, this shit is already normalized. MTX isn’t going anywhere. Zero complaints since horse armor have made a difference. At this point, the best I’m hoping for is not being reminded that there is MTX while playing the game.
You get scrap iron from Skeletons. Also, why not just put mats into storage? You
The Finals is probably one of the better shooters to come out in a minute, especially if you like lots of gatgets and tools. My only real complaint is that devs are reactive to game balance and don’t seem to think about how the game will ultimately be played.
I think a lot of people are preoccupied with the optics of not being HUGE and receiving frequent updates or losing a lot of players. Especially people who grew up with games that didn’t really have a lot of competition for their time or were decent jumps over their competitors. Halo 2 came out, and EVERYONE was playing. There wasn’t any real competitor. Nowadays, survival crafters are a dime-a-doze.