Newer, cheaper competitors like the FPGBC are finally muscling in on the Analogue Pocket’s market, so I guess they’ve decided to double down on being the ‘premium option’.
Newer, cheaper competitors like the FPGBC are finally muscling in on the Analogue Pocket’s market, so I guess they’ve decided to double down on being the ‘premium option’.
This has nothing to do with the subject of the post…
Not surprising. He was sadly too divisive to be a widely-popular Labour leader, but afaik he’s well-liked by his actual constituents, and this backs that up.
I don’t disagree with the sentiment, but I don’t see even a single mention of cloud gaming in the article?
This is about studio closures and a disconnect between MS’s actions and the types of games they say they want.
Mostly agree, except I’ve never liked the dpad on the 360 controller. An XB1 or Series S|X controller is a noticeable step up IMO!
The return on indie games (if there even is a return) is already vanishingly small for 99% of releases - printing and distributing physical copies would just be pouring even more money down the drain.
Lake
And yet that’s exactly how they operate!
Valve: How going boss-free empowered the games-maker
… But you’re right that it is often considered the cause of many of their problems: Valve’s unusual corporate structure causes its problems, report suggests
It’s easier to rant about a boogeyman like SBI than to engage with any of the actual issues facing the industry, unfortunately
Each to their own, but I personally can’t imagine having to replace a faulty product 5 times and still wanting to use it
I’m really not a fan of the trend for really long video essays, especially since it’s almost always padding and repeating similar points.
Anything up to 25 mins is usually fine, but 35+ is in the realm of ‘I’ll add it to Watch Later but never bother watching it’ and over an hour I’m just going to keep scrolling
I don’t think we need an article to figure out the answer: Slay the Spire was a megahit and it’s a copycat industry.
I don’t necessarily mean that in a bad way either; there’re always plenty of devs finding interesting new angles on the current hot genre and creating genuinely interesting new games in the process, but also a huge number of devs that end up just chasing the trend and releasing something uninspired/derivative.
How would you say it compares to the original, since I can see you played both recently?
Since people have already covered the modern games, I’ll offer two classic suggestions: Ultimate Mortal Kombat 3 and Mortal Kombat Armageddon.
“I talked to at least five small teams, like 35 [members] and under, during GDC, and they’re like: Cuts, cuts, cuts, funding canceled, talks that were going on for a year, canceled,” said Casey Yano, the co-founder of Slay the Spire studio Mega Crit. “It sounds like it’s shit. We’re definitely very privileged to be able to self-fund. [Otherwise] I’d be very, very, very scared right now.”
If these deals didn’t exist, lots of games simply wouldn’t get made. You can hate on the platforms all you like but the deals are one of the only sources of funding for small & solo developers.
There’s a game called A Little to the Left that’s a whole bunch of lovely organisational + sorting puzzles
Basically the entire Wadjet Eye catalogue, and the first two games in the Broken Sword series (then stop - the 3D ones are crap)
PepsiCo owns far more than just Pepsi (Ocean Spray, Tropicana, Aquafina, Lipton, Quaker, Lay’s, Cheetos, and many other brands)
Generally, it goes to the US Treasury.
Turn-based all the way for me. I need time to think about my moves!
I want to love RTS games, but I just don’t have the executive function skills needed to prioritise tasks and make decisions fast enough to do well. Single player against CPU is sometimes doable if there’s an easy mode or cheats, but online multiplayer is just impossible.