Blisterexe@lemmy.zip to Technology@lemmy.worldEnglish · 1 month agoSteam announces game recording beta.store.steampowered.comexternal-linkmessage-square83fedilinkarrow-up1571arrow-down17file-textcross-posted to: games@lemmy.world
arrow-up1564arrow-down1external-linkSteam announces game recording beta.store.steampowered.comBlisterexe@lemmy.zip to Technology@lemmy.worldEnglish · 1 month agomessage-square83fedilinkfile-textcross-posted to: games@lemmy.world
minus-squareuis@lemm.eelinkfedilinkEnglisharrow-up2·1 month ago XInput can’t compare XInput is X11 API and SteamInput can be used through SDL or directly.
minus-squarerxin@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up4·1 month agoXinput is the Xbox/Windows game input API
minus-squareuis@lemm.eelinkfedilinkEnglisharrow-up1·1 month agohttps://www.x.org/releases/current/doc/xorg-server/Xinput.html I guessed about Xbox, but this is real too
minus-squarekittenzrulz123@lemmy.blahaj.zonelinkfedilinkEnglisharrow-up2·1 month agoI meant Microsoft’s Xbox input method, absolutely nothing against x.org
XInput is X11 API and SteamInput can be used through SDL or directly.
Xinput is the Xbox/Windows game input API
https://www.x.org/releases/current/doc/xorg-server/Xinput.html
I guessed about Xbox, but this is real too
I meant Microsoft’s Xbox input method, absolutely nothing against x.org