I honestly doubt this will take off, but it’ll be interesting as a tech demo for what AR/VR can be at the highest end.

  • JiveTurkey@lemmy.world
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    7 months ago

    It just seems like a slap in the face to say buy one and then also need to buy another headset if you want to fire up a game with friends who don’t own this headset or want to play something more serious than the apple arcade offers. Apple could have easily made this possible but that would require them to give users the ability to interface with non apple hardware and that’s a bridge too far for them.

    • MrSpArkle@lemmy.ca
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      7 months ago

      It’s no more a slap in the face than having to get an Xbox to play with your Xbox-owning friends when you have a Switch.

      Being that a developer can implement cross play between Xbox and switch, Is Nintendo the bad guy for not “interfacing” with an Xbox?

      • Hadriscus@lemm.ee
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        7 months ago

        Well, it’s more of a slap in the face in the sense that it costs ten times the price and has no content right now (which will change, I’m sure)

      • JiveTurkey@lemmy.world
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        7 months ago

        Except most of the time developers do implement cross play and in this case Apple is the hardware developer and the software developer with no one else to point the finger at. You could also buy every console twice for the cost of the AVP so yeah it’s more of a slap in the face.